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ILINX episode 4atakeuchi
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ILINX episode 4Loading…
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ILINX episode 4v104

atakeuchi
2 games · 3 followers 833 plays
updated 6d ago#Shooter#Puzzle#Adventure

A classic FPS 3D maze. Play a soldier’s role in a remote proving ground - find the exit without being killed by various roaming drones. *PC RECOMMENDED*

GenreShooter · Puzzle · Adventure
PlatformDesktop/Mobile
LanguageEnglish · 中文 · 日本語
Credits
· · · · CC0
ShootingExploration & puzzlesLevel-basedFirst-personLinear levelsSci-fiLight storyRealistic
Gift receivedNo gifts yet
30 Comments
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ミラー影7d ago
cool
Achiz1227d agoedited
Wow, not bad bro, I’m making something similar but more maps. Plus you can choose to be the runner or seeker and have a character selection, and MULTIPLAYER mode. I’m naming it labyrinth case because the game i made is based on a game i played IRL with a friend…. BUT… tbh this game is really cool and graphics are not bad but i recommend adding something like a hp bar so killing the diamonds are slightly easier
atakeuchiCreator27d ago
Hi Achiz12, great ideas and they will make your game a great one! But they are not for this game. I create this game for myself and what I need is weakness of the player, suspense, and most importantly, the ability to feel. I love to have objects that are not on screen and that you can feel them with your ear. Also, the slits of the wall and shadows give you what's happening in the adjacent corridor. Sounds, lights and shadows are everything in my dream.
Achiz1226d ago
@atakeuchiyea... sry.
atakeuchiCreator25d ago
@Achiz12No need to sorry mate, good advice anyway! Both of us being on the creating side, we do what we want to do (if it sells is another story!)
TiagoChefe44d ago
Very good man, I love mazes and puzzles.
atakeuchiCreator43d ago
Thank you for playing mate!
aria48d ago
How am I supposed to dodge the diamond chasing me?
atakeuchiCreator48d ago
Thank you for playing! The only countermeasure at this moment is a grenade, which you can throw via a mouse click (if you're on PC). The reach of the grenade differs by the angle of your view. I think you need a bit of practice by wasting your 5 grenades and see how far it reaches. Three blocks if you're seeing straight. If you hit, the enemy vaporises.
bananapay49d ago
nice
atakeuchiCreator49d ago
Thank you for playing! I know it's not designed to be a great game, it's like a bad dream of mine... Still I hope someone like it!
bananapay49d ago
@atakeuchiYes, it’s beautiful. You’ve done a great job with the lighting and shadows—it feels dreamlike. The game setup is also very creative: falling from the sky into a maze. I’m just not sure what I’m supposed to do after getting the key. What should I do next?
atakeuchiCreator48d ago
@bananapay@bananapay when you have a key, find the exit at the cornder and "enter the light" (as they say) there. The rest I hope you will try :) You can throw grenade into the adjacent cell over the wall, killing a drone from a safe position - a big diffrence from the original ILIGKS. ILIGKS was designed to make you nervous just from sound of drones. In ILINX you can feel them visually through the thin gaps. That kind of light effect was unachievable on MSX. https://youtu.be/83Pryu4ptJg?si=6tmeUdu8R
atakeuchiCreator6d ago
I think I have finally made mobile version somewhat playable. Still need some improvements but far better than before. Also, I added a charming flare to mark your current location for later (it shine for 30 seconds but it leaves the dead flare afer that).
atakeuchiCreator7d ago
You have a jetpack to equip for higher jump. Makes you slower but worth to move to the other side of the wall. Other artifacts have also been introduced.
atakeuchiCreator24d ago
Now players can choose to conquer only one drill (any drills 1-9), though one-drill play is not eligible for high scores. Drill 6 and on you can choose to shoot a submachine gun (change weapon with X). It is not effective against blob and walker, but can kill drones with 3 hits. I hope you enjoy the later drills!
atakeuchiCreator25d ago
We now have drill 8 and 9.
atakeuchiCreator26d ago
@banaapay @aria @TiagoChefe @Achiz12 I am now testing more drills. During the demo, type Shift-6 to start drill 6, Shift-7 to start drill 7. In drill 6 you can use a submachine gun to kill the standard drone with 3 hits. Switch your weapon with X. In drill 7 you fight at night.
atakeuchiCreator28d ago
If you have never played this game, perhaps it is better to start with "FOR NEW RECRUITS" option. It is a step-by-step guide. Also you can choose Japanese and Chinese language now.
atakeuchiCreator30d ago
It appears to be too difficult and confusing for most new players... So "For new recruits" button will show you step-by-step guide how to conquer the maze now .
atakeuchiCreator34d ago
A new enemy, walker drone, appears from Drill 4 and 5. Liquid blob appears now in Drill 3 and 5. Walker drones throw a grenade against you, beware! When you clear five missions, you will get promoted. Good luck soldiers!
atakeuchiCreator35d ago
A new enemy, liquid blob, appears from Drill #3 on. It's slow, you can kill it, it will NOT respawn but it still kills you.
atakeuchiCreator42d ago
Now we have the hall of fame for all the mobile infantry soldiers.
atakeuchiCreator46d ago
Experimental jump function (key: J) is introduced. You just jump, nothing else. You see far away, possibly the location of the key you still can't find out where. Should we introduce mines/sinkholes like original ILIGKS? I'm not sure yet.
atakeuchiCreator48d ago
As of v27 a lone bombing drone will appear in the sky when you enter maze two and after.
atakeuchiCreator49d ago
A feature taken from "Theseus - Iligks episode 1" - now you need a key to exit. Find key first, then exit. LIDAR can detect a key too.
atakeuchiCreator50d ago
Welcome to ILINX! If you know MSX 1 the name may be known to you as Iligks or Illegus. It's a reimplementation of the retro game by one of the original author. Now the game has LIDAR mode, use keyboard L to toggle LIDAR mode. It enables you to see the enemy as a vague red ball when they are reasonably near.
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