Old Legends+Online!!v114
Multiplayer online!!-PC+Android- New mmorpg, up lvl, skill, professions, farm, craft system, fishing, dungeons, secret cryps. Unique! cusstom assets, cusstom server/host.
COMMENTS · 37
**Update to v110**
-Fix combat bug (in oline mode).
-Arena PVP: enabled.- -If you see a skull button, it will take you to the PvP Arena for individual and group battles.
-Im testing pvp so idont know how class balance work.
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-New server hosting..normal ms(latency) from USA or south america should be: 100-250ms- Europe/Asia maybe 250-400ms.
-Game online 24/7--This is a significant cost $$ for me, but on a personal level, it is an achievement. If you encounter any issues while playing with others, please do not hesitate to write here; I will resolve them. Thx
-New 18 creatures custom assets.
-Reduce dificult from dungeon.
-The difficulty of the dungeons is reduced.
-New dungeon design.
-Added traps and dungeon missions.
-Dungeon and zones rework.
-Add some custom assets.
Summary
-Online mode enabled.
-Trading system.
-Dungeons, crypts, and mysterious caves + dice-based loot system.
-Option to hunt solo or in a group.
-Real-time melee combat system with specific moves.
-Professions: fishing, mining, herbalism, blacksmithing, carpentry.
-Magic skill tree.
-Zone 1 rework (other zones coming soon).
-Interaction with bot players.
-AI pet companion (with you 24/7).
-* Si entran al juego y experimentan algun bug visual con criaturas, es normal al momento porque estoy probando algunas funciones de Agro, en modo multiplayer.
-Fixed some bugs in online mode.
-Fixed loot dice roll.
-Next: I gonna make a rework of the starting Zone.
-Ahora se ven los debuff aplicados a las criaturas.
-Se puede agregar la comida a la barra de hotkeys.
-Mejoras en los movimientos de pelea.
-Corregido algunos huecos en la interface.
-Se reparo bug al iniciar sesion y querer crear un mago como primer personaje.
-Se movieron criaturas que te aparecian al cruzar a una nueva Zona, ahora es seguro cruzar.
-Se quitaron texturas innecesarias, lo que mejoro las FPS.
-Desde ahora al entrar al juego solo la primera vez aparecera la pantalla negra como en todos los juegos hasta que cargan. Pero en OldLegends, luego de la primera vez la carga sera instantanea.
-Se que la zona inicial puede parecer dificil, pero a medida que subes nivel y consigas alguna armadura notaras que se hace mas facil. La dificultad es para hacerlo lento.
-Se esta corrigiendo algunos erros fuera de la zona principal.
-Criaturas nuevas.
-Una PET que te acompaña en tus aventuras, no dudes en hablarle es amigable.
-Secreto, los jugadores bots/ia tambien puedes comerciar con ellos, siempre tienen alguna buena oferta.
Online mode is active. **I recommend creating a new character so you can see other players.** If you enter a dungeon alone, an AI party will accompany you; if you have a real party, you will see your actual friends. Please report bugs here; I will read them.
Absolutely loving the retro style and the multiplayer aspect of this game! Quick question though—are the other characters walking around actual real players, or are some of them bots? Just curious about how populated the server is!
These are IA player..at the moment you can play co-op mode saring a code with real friends..the platform makeplay have many limitation..but im trying to make it a real multiplayer
My initial idea was to test it using co-op mode to see how it worked. However, I’m now going to implement a patch to make the game online multiplayer—though I have no idea yet how many players it will be able to support, since it doesn't depend solely on me; part of the game relies on Makeplay and its limitations.
Online mode is active. **I recommend creating a new character so you can see other players.** If you enter a dungeon alone, an AI party will accompany you; if you have a real party, you will see your actual friends. Please report bugs here; I will read them.
A very exquisitely crafted medieval-style RPG game—it really reminds me of the feeling I had playing World of Warcraft back in the day. However, the monsters inside seem particularly tough; I find it really hard to face multiple enemies at once without dying.
Yes, it’s a bit tough, but once you level up a couple of times and get some gear, it gets easier. The idea is that—despite the platform's limitations—leveling up is slow so that it remains challenging. I’ll take a look at it, though.
Online mode is active. **I recommend creating a new character so you can see other players.** If you enter a dungeon alone, an AI party will accompany you; if you have a real party, you will see your actual friends. Please report bugs here; I will read them.
-Tradepack system: Ahora podras coger un carruage y viajar a los campamentos a dejar provisiones, te asignara un campamento al azar, porlo que si es uno de nivel alto podes bajar y volver a subir para que te dea otra mas accesible.
-Se agrego la función a la pala y soga, para desbloquear pozos.
-Expansion de las profesiones hasta nivel 440.
-Arreglado el movimiento en combate. -Al caminar y a caballo.
-Todas las zonas estan abiertas, para simular un mundo abierto. -Nuevas criaturas y bosses, incluido boss final con recompensas legendarias.
-Fix: It appears to be an error with the Makeplay platform rather than the game itself. Once a patch is applied, it should work fine.
-Trying to fix a communication error with the Makeplay platform while creating the multiplayer mode.
-Test: Multiplayer online, now you can play with real friends. -Test: Multijugador en line, ahora puedes jugar con tus amigos reales.
-Fix some DB impediment to play wherever you are without losing anything. Now your progress is automatically saved to a document, and you can also export and import your save.
-Add Mobile device, you can choice pc or mobile. -Fix some players sprites. -Remove doors, better mobility.
***At the moment it's a 100% playable RPG, with continuous development, ideal for low-end PCs
-Add new spell tree. -Fix visual bug in the launcher. -Fix new chars creation. -Fix creature rotation movement. -Fix some textures bug.
-Fixed equipment visual bug. -Fixed negative debuff from creatures. -Fixed profession, now up level when have the exp required.
-The platform not support a game multiplayer, so i implement IA players, that simulate playing the game..so you can invite and trade items..they play like real players. But i made a global ranking for real players, its a real ranking.
-Open world, now can check in map all new zones -When kill a creature get 10% chance to especial creature Elite appear
You can choose language english / Puede jugar en español o ingles. -New arena pvp -Creatures skills -New profession's -Can buy a horse to move fast
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