Puzzle & Puddings 大戦v10
拖动糖珠连携魔法,甜点魔女的放学补考大作战!
COMMENTS · 6
Should there be some kind of reward screen and sound effect at the end of each level? Right now, it feels like the game transitions smoothly into the next level without much celebration. I really enjoy the satisfying feeling that games like Candy Crush give you when you complete a level.
Thank you for the the feedback and bug detection. I really agree some of them. I will update the game soon
1. Could there be a bug with the attack animations of the little animals? At the moment, they look like only a small part of the character is appearing. For example, when the blue animal attacks, it looks like only the bottle cap on top of its head appears.
2. I suggest giving each animal its own HP bar. Matching tiles could restore HP, and when an animal’s bar is full, it would trigger an attack. Since enemies could randomly attack 1–4 animals each turn, players would have to decide whether to
players would have to decide whether to use a match to heal a badly injured companion or help an almost-full-health companion launch an attack. Giving all four characters individual HP bars would create more meaningful choices and make the battles more exciting than sharing one common HP bar.
この効果音、すごく気持ちいいです!耳がくすぐったくなる感じがします。
ありがとうございます!引き継頑張ります